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Kotlin Programming By Example, Iyanu Adelekan

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Друкчорно-білий
ЯзыкEnglish
ОбложкаМягкая
Папірбілий, офсет
Рік2018
Состояниенова книга
Сторінок500

Enhance your Kotlin programming skills by building 3 real-world applications

Key Features

Build three full-fledged, engaging applications from scratch and learn to deploy them

Enhance your app development and programming activities with Kotlin's powerful and intuitive tools and utilities.

Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications

Book Description

Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin

Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You'll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker.

By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin.

What you will learn

Learn the building blocks of the Kotlin programming language

Develop powerful RESTful microservices for Android applications

Create reactive Android applications efficiently

Implement an MVC architecture pattern and dependency management using Kotlin

Centralize, transform, and stash data with Logstash

Secure applications using Spring Security

Deploy Kotlin microservices to AWS and Android applications to the Play Store

Who This Book Is For

This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory.

Table of Contents

The Fundamentals

Building an Android Application-Tetris

Implementing Tetris Logic and Functionality

Designing and Implementing the Messenger Backend with Spring Boot 2.0

Building the Messenger Android App - Part 1

Building the Messenger Android App - Part 2

Storing Information in a Database

Securing and Deploying the Android app

Creating the Place Reviewer Backend with Spring

Implementing the Place Reviewer Frontend

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