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Objective-C Fundamentals, Christopher Fairbairn, Collin Ruffenach, Johannes Fahrenkrug, more

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    IBAN UA413808050000000026007762985
Objective-C Fundamentals, Christopher Fairbairn, Collin Ruffenach, Johannes Fahrenkrug, more - фото 1 - id-p2186816647

Характеристики и описание

Друкчорно-білий
ЯзыкEnglish
ОбложкаМягкая
Папірбілий, офсет
Рік2011
Состояниенова книга
Сторінок368

Summary

Objective-C Fundamentals

is a hands-on tutorial that leads you from your first line of Objective-C code through the process of building native apps for the iPhone using the latest version of the SDK. You'll learn to avoid the most common pitfalls, while exploring the expressive Objective-C language through numerous example projects.

About the Technology

The iPhone is a sophisticated device, and mastering the Objective C language is the key to unlocking its awesome potential as a mobile computing platform. Objective C's concise, rich syntax and feature set, when matched with the iPhone SDK and the powerful Xcode environment, offers a developers from any background a smooth transition into mobile app development for the iPhone.

About the Book

Objective-C Fundamentals

guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy-to-follow examples, you'll learn practical techniques and patterns you can use to create solid and stable apps. And you'll find out how to avoid the most common pitfalls.

No iOS or mobile experience is required to benefit from this book but familiarity with programming in general is helpful.

What's Inside

Objective-C from the ground up

Developing with Xcode 4

Examples that work unmodified on iPhone

Table of Contents

PART 1 GETTING STARTED WITH OBJECTIVE-C

Building your first iOS application

Data types, variables, and constants

An introduction to objects

Storing data in collections

PART 2 BUILDING YOUR OWN OBJECTS

Creating classes

Extending classes

Protocols

Dynamic typing and runtime type information

Memory management

PART 3 MAKING MAXIMUM USE OF FRAMEWORK FUNCTIONALITY

Error and exception handling

Key-Value Coding and NSPredicate

Reading and writing application data

Blocks and Grand Central Dispatch

Debugging techniques

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