Відстеження замовлення
Prom – найбільший маркетплейс України

Learn Three.js - Third Edition 3rd ed. Edition, Jos Dirksen

Код: skub240593
5.0 (1)
10+ купили
В наявності
820 
New
Оплатити частинами

Доставка

  • Іконка доставки
    Підписка на доставку Smart
    Безкоштовно — у відділення Нової Пошти
  • Іконка доставки
    Нова Пошта (Безкоштовно за умови)

Оплата та гарантії

  • Іконка оплати
    Безпечна оплата карткою
    Зображення для Безпечна оплата карткою
    Без переплат
    Prom гарантує безпеку
    Повернемо гроші при відмові від посилки
  • Іконка оплати
    Оплатити частинами
    Зображення для Оплатити частинами
    Без переплат*, від 410 ₴ / міс.
  • Іконка оплати
    Післяплата
    Нова Пошта
  • Іконка оплати
    Оплата на рахунок
    IBAN UA943052990000026009026215754
Learn Three.js - Third Edition 3rd ed. Edition, Jos Dirksen - фото 1 - id-p2350615217

Характеристики та опис

Основні

Виробник
JS

Користувальницькі характеристики

Друкчорно-білий
МоваEnglish
ОбкладинкаМ'яка
Папірбілий, офсет
Рік2018
Станнова книга
Сторінок528

Create and animate stunning 3D browser based graphics with Three.js JavaScript library

Key Features

Enhance your 3D graphics with light sources, shadows, advanced materials, and textures

Load models from external sources, and visualize and animate them directly from JavaScript

Create your own custom WebGL shader and explore the postprocessing feature of Three.js

Book Description

WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js. From there on, it will expand on these subjects using extensive examples and code samples. You will learn to create, or load, from externally created models, realistic looking 3D objects using materials and textures. You'll find out how to easily control the camera using the Three.js built-in in camera controls, which will enable you to fly or walk around the 3D scene you created. You will then use the HTML5 video and canvas elements as a material for your 3D objects and to animate your models. Finally, you will learn to use morph and skeleton-based animation, and even how to add physics, such as gravity and collision detection, to your scene. After reading this book, you'll know everything that is required to create 3D animated graphics using Three.js.

What you will learn

Work with the different types of materials in Three.js and see how they interact with your 3D objects and the rest of the environment

Implement the different camera controls provided by Three.js to effortlessly navigate around your 3D scene

Work with vertices directly to create snow, rain, and galaxy-like effects

Import and animate models from external formats, such as OBJ, STL, and COLLADA

Create and run animations using morph targets and bones animations

Explore advanced textures on materials to create realistic looking 3D objects by using bump maps, normal maps, specular maps, and light maps

Interact directly with WebGL by creating custom vertex and fragment shaders

Who this book is for

The ideal target audience for this book would be JavaScript developers who who want to learn how to use the Three.js library

Table of Contents

Creating Your First 3D Scene with Three.js

Basic Components That Make Up a Three.js Scene

Working with the Different Light Sources Available in Three.js

Working with Three.js Materials

Learning to Work with Geometries

Advanced Geometries and Binary Operations

Particles, Sprites, and the Point Cloud

Creating and Loading Advanced Meshes and Geometries

Animation and moving the camera

Loading and Working with Textures

Custom Shaders, Render Postprocessing and Raycaster

Physics, Sounds for Your Scene

Також купити книгу Learn Three.js - Third Edition 3rd ed. Edition, Jos Dirksen Ви можете по посиланню

Відгуки про товар

1
5.0 
  • 26.05.2025
    Олексій К.
     Придбано на Prom.ua
    Вічливий менеджер, швидка відправка книги.
Був online: Сьогодні
Рідіт
99% позитивних відгуків

Схоже у продавця