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Usability Matters: Practical UX for Developers and other Accidental Designers, Matt Lacey

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Usability Matters: Practical UX for Developers and other Accidental Designers, Matt Lacey - фото 1 - id-p2186816581

Характеристики та опис

Друкчорно-білий
МоваEnglish
ОбкладинкаМ'яка
Папірбілий, офсет
Рік2018
Станнова книга
Сторінок392

Summary

Usability Matters: Mobile-first UX for developers and other accidental designers

gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps.

About the Technology

Just because a mobile app works doesn't mean real people are going to like it. Usability matters! Most mobile developers wind up being part-time designers, and mastering a few core principles of mobile UI can make the difference between app and crap.

About the Book

Usability Matters

is a guide for developers wrestling with the subtle art of mobile design. With each expertly presented example, app developer and designer Matt Lacey provides easy-to-implement techniques that instantly boost your design IQ. Skipping highbrow design theory, he addresses topics like gracefully handling network dropouts and creating intuitive data inputs. Read this book and your apps will look better, your users will be happier, and you might even get some high-fives at the next design review.

What's Inside

Understanding your users

Optimizing input and output

Creating fast, responsive experiences

Coping with poor network conditions

Managing power and resources

About the Reader

This book is for mobile developers working on native or web-based apps.

About the Author

Matt Lacey

is an independent mobile developer and consultant and a Microsoft MVP. He's built, advised on, and contributed to apps for social networks, film and TV broadcasters, travel companies, banks and financial institutions, sports companies, news organizations, music-streaming services, device manufacturers, and electronics retailers. These apps have an installed base of more than 500,000,000 users and are used every day around the world.

Matt previously worked at a broad range of companies, doing many types of development. He has worked at startups, small ISVs, national enterprises, and global consultancies, and written software for servers, desktops, devices, and industrial hardware in more languages than he can remember. He lives in the UK with his wife and two children.

Table of Contents

Introduction

Part 1 - Context

Who's using the app?

Where and when is the app used?

What device is the app running on?

Part 2- Input

How people interact with the app

User-entered data

Data not from a user

Part 3 - Output

Displaying items in the app

Non-visible output

Part 4 - Responsiveness

Understanding the perception of time

Making your app start fast

Making your app run fast

Part 5 - Connectivity

Coping with varying network conditions

Managing power and resources

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